
Ral en Thielles
Center for Advanced Studies Gallente Federation
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Posted - 2013.07.19 12:40:00 -
[1] - Quote
Vagabond Dead... was fun wile it was usable. That's prior TE changes and Now THIS ... 
After TE nerf, nor cynabal nor the vaga can be called a frig killer ... What are they good for then ?
Changes now: 7.5% shield boost bonus.??? Why? The one hac that has big cap problems when using MWD module, now gets Active Tank bonus... Active tanking vs ship that can take you out in two shots, its just not possible! (Talos anyone... ) I think it useless to put Active tanking bonuses on frigate and cruiser size ships at all.
Deimos MORE SPEED PLEASE
Can someone please explain to me the roles thing again... I just can not understand how T2 ship can be worse then it's T1 variant! Or maybe we should only use hacs with armor and AB, so we can use that extra resists.
I am disappointed ...
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Ral en Thielles
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.07.23 11:25:00 -
[2] - Quote
HAC rebalance is all wrong!
How hard can it be? 1. You want to get HAC class to be usable again 2. You want em to be better then T1 (or it looks like players want that, not ccp Rise)
Point.1 To be usable again, well find them a role! Ex. Heavy tackler: able to chase and tackle ships much larger and more powerful then him, ex, Battle Cruisers, Battles Ships, Capitals... Heavy dmg dealer: able to do avrg. 600+ DPS, this is the avrg dps in the upper ship class the Battle Cruiser.
Point 2 Better then T1, like why the hell did I spend all that time learning all those skills if a T1 alternative is 10 times cheaper and BETTER! ? ?
It all about the BASE! Current changes proposed are twiks over the current HAC ships. This is the WRONG approach, because T1 cruiser got so heavily reshaped.
Example: Frigates vs Assault Frigates
Ship: Rifter vs Jaguar and Wolf Most DPS : Jaguar and Wolf ( twice as much dps ) Most Tank: Jaguar and Wolf (Twice the amount of the t1 hull) Speed: Rifter (up to 20% faster)
Ship: Incursus vs Ishkur and Enyo Most DPS: Enyo and Ishkur (again even that incursus can do 260+ dps, the dps of the t2 hull is much higher, in the avrg range of the upper hull class) Most Tank: Enyo and Ishkur (twice the amount of the t1 hull) Speed: Incursus (up to 20% faster)
So now CCP Rise if you do something different, then what have already been done in the lower frigate class, you are saying that frigate re-balance was Wrong!? Was it ?
Example why current approach is wrong: 1. Zealot, Sacrelige, Vagabond, Munin, Cerberus ... all of them are avrg. dps around 400 . This is T1 Cruisers and t2 frigets avrg dps  2. Deimos can do 600 dps, but so does the Torax !
So Start from the BASE: T1 Crusers. Add Twice more Tank Add Twice more DPS Leave them just a little bit slower then the T1 hull
You can not go wrong with that approach...
Or create entirely new roll for those ships! Current roles are: 1x high dps close range and 1x high thank and 1x mid range kite-er / sniper for each race
Whit the introduction of the Tier 3 BCs, you have killed the mid range versatility    I Do not see a point in a HAC that will be good at 50 + km range, kite-in etc. Since we have Tier 3 BC that can hit harder, at even better ranges and are even FASTER then the lower hull class ... How ever the micro warp drive bonus + good tank and dps. might change that!...
P.S. Taking away tracking from medium class long range guns, means you can not do dmg to the Lower class ships, the frigate! Are we going to see the same done for the Large Guns!!! So That long range Tier 3 BCs can not hit crusers and hacs ?
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